AI Insights · Timothy · July 2021
Top 5 Tycoon Games on Android in the UK: Q2 2021
Discover the performance of the top 5 tycoon games on the Android platform in the United Kingdom during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 tycoon games on the Android platform in the United Kingdom showcased diverse performance trends in terms of downloads, revenue, and active users. Below, we break down the data for each game, sourced from Sensor Tower.
FarmVille 3 – Farm Animals saw significant growth in weekly revenue, starting at approximately $765 in early June and peaking at around $23.5K by the end of the month. Downloads fluctuated, reaching a high of 43.1K in mid-June and then declining to 17K by the end of the month. Active users increased from 16.5K at the beginning of June to a peak of 83.9K in the third week, before settling at 66.1K.
Family Island™ — Farming game exhibited steady weekly revenue growth, starting at $48.4K and reaching up to $55.2K by the end of June. Weekly downloads showed a downward trend from 7.1K at the end of March to 4.7K in late June. Active users remained relatively stable, fluctuating between 16.6K and 20.1K throughout the quarter.
Township maintained a strong revenue stream, with weekly earnings ranging from $64.1K to $115.4K, peaking in early May. Downloads showed variability, with a notable increase to 7K in late June. The game’s active user base saw some fluctuation, starting at 117.9K and dipping to 93.7K in early June, before climbing back to 106.5K by the end of the month.
Builder Master 3D had a challenging quarter with no reported revenue. Downloads decreased significantly from 16.1K at the end of March to just 859 by late June. Active users mirrored this trend, dropping from 14.2K to approximately 1.5K during the same period.
Family Farm Adventure showed a consistent increase in weekly revenue, starting at $7.2K in mid-April and reaching $18.5K by mid-June. Downloads peaked at 10.5K in late April but gradually decreased to 4.6K by the end of June. Active users grew from 1.8K in mid-April to 12.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.